using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("Behaviour")]
	public class Behaviour : Component
	{
		public bool Enabled => method_11<bool>("get_enabled", Array.Empty<object>());

		public Behaviour(IntPtr address, string className)
			: base(address, className)
		{
		}

		public Behaviour(IntPtr address)
			: base(address, "Behaviour")
		{
		}
	}
}
